Call Of Duty Black Ops, nuova patch per PS3

di Redazione 2

Treyarch ha rilasciato nella giornata di oggi una nuova patch per la versione PlayStation 3 di Call Of Duty Black Ops. La patch risolve alcuni problemi del multiplayer e migliora la gestione online delle partite. Sotto questo punto di vista, il gioco soffre di lacune enormi e giocare online è davvero poco gratificante.

La nuova patch porta il gioco alla versione 1.06, per aggiornare Black Ops basta inserire il disco nella console (è necessario essere connessi ad internet) e subito partirà la procedura di aggiornamento. Dopo il salto trovate la lista delle modifiche apportate dalla patch.

New Features

  • New contracts added to the rotation.
  • Added optional pre-match timer for LAN / System-Link games.

Issues Addressed

  • Fixed freeze associated with larger games.
  • Improved reliability of players connections to one another.
  • Improved ability to bring parties to the game lobby. Late party joiners would try to connect to previous lobby host and be denied if new joiners trigger a lobby host migration.
  • Addressed an issue where the Host encounters and infinite spinning loading circle after a Host migration.
  • Fixed a timing specific, long/infinite loading screen when joining games (sometimes giving you “Error – Read error (0×80010713) on file <map name>”).
  • Fixed a timing-specific freeze when host powered down during host migration.
  • Cleaned up the map search filter in the Community section (deleted unused entries).
  • Fixed Combat Training’s “USE FRIENDS” option for bots names.
  • Fixed issue with split-screen guest profile names being blank, resulting in matches never launching.
  • Instead of showing the generic “Player” for offline profiles in LAN, we now display the PS3 profile name.
  • Fixed Friends list appearing after viewing a Friends Playercard from the Leaderboards.
  • Fixed filter so players can now view Friends on Zombies leadboards.
  • Fix timing specific issue where the game can be put into slow motion.
  • Addressed “disconnected path” error when using the doors in Radiation after a host migration.
  • Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.
  • Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer.
  • Fixed a freeze when quickly loading maps one after another in private match.
  • Fixed issue where players get primary weapons in Second Chance.
  • Fixed “NEW” stamp not disappearing for Custom Slot 9 when highlighting the slot.
  • Removed water vision effect when respawning after dying in the acid pool in Radiation.
  • Several contract fixes.

Gameplay Tuning

  • Second Chance – players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.
  • Adjustments to the PSG1 with attachments.
  • AK74U adjustments.
  • RCXD adjustments.
  • Silenced sniper rifle adjustments.
  • Removed hit markers when shooting friendly equipment.

Commenti (2)

  1. io ho aggiornato ma non cambia propio nulla continua ad uscire dalle partite come le pare e piace

  2. Confermo quello che scrive Fabio.
    Aggiornamento fatto, ma non cambia nulla.
    Lag madornale.
    o si vince da paura o ti vedono tre ore prima e ti massacrano.
    Io l’aggiornamento con le mappe “nuove” non lo faccio.

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