Call Of Duty Black Ops 2, patch PC disponibile

di Redazione Commenta

La settimana scorsa Treyarch ha pubblicato una patch per le versioni Xbox 360 e PlayStation 3 di Call Of Duty Black Ops 2, oggi la stessa patch è disponibile per la versione PC del gioco. La patch corregge molti problemi della campagna single player e delle mappe multiplayer, oltre a bilanciare meglio alcune armi. Dopo il salto trovate il changelog ufficiale così come diffuso dagli sviluppatori.

Global Changes:

  • Improved loadtimes when using AMD hardware
  • Fix for issues when binding mousewheel to fire
  • Using arrow keys to adjust Mouse sensitivity will increment the value by .01
  • Fix for some instances of “Error quit was not requested in the main thread”
  • Fix for issues with 16:10 displays
  • Fix for TXAA not disabling when an unsupported card is detected
  • Improvements to ambient occlusion
  • Increased Friends list limit to 300
  • Joinable friends now sort to the top of the friends list
  • Users now have the ability to unlink youtube accounts.
  • Added SFX to sliders in options menu
  • Fix for knife lunge not working when a gamepad is connected
  • Improved film rendering stability and made progression bar more accurate while rendering a film.
  • Improved audio/rumble responsiveness when hitting enemies with gunfire.
  • Fix for issues with changing the gamepad Button Layout in theater
  • Fix for Party host receiving infinite “Reconnecting to Party” message when clicking on “Bring Party” in a post-match lobby.

Campaign Changes:

  • Fix for crash that could occur during credits
  • Fix for freeze when unlocking Death From Above achievement

Multiplayer Changes:

  • Matchmaking improvements
  • Added Hardcore Kill Confirmed playlist to the Hardcore category
  • Game now resets the Care Package for a non-owner if the owner re-rolls the package using the Engineer perk.
  • Fix for incorrectly being able to purchase an 11th Create a Class slot
  • Collision and clipping fixes on all maps
  • Fixed a number of new UI error messages reported by users.
  • Improved CoDTV sort filters for browsing content
  • Players can now render films in addition to clips
  • Removed incorrect SFX for placing from party games
  • Fixes for issues with codtv images not loading in
  • Bots no longer count towards the party size limit in Custom Games
  • Added the ability to “View League Teams” from any player’s Playercard.
  • Added the ability to “View Playercard” from League solo leaderboards.
  • Map exploit fixes in Meltdown
  • Fixes for errors on Express when the train arrives
  • “Drop Shot” medal is no longer awarded after standing back up.
  • Fix for escort drone cuing incorrect audio
  • Added voice chat volume controls
  • CoDTV video playback improvemnts
  • Fixes for out of sync audio issues in rendered videos
  • Fixes for rendered clips showing the wrong length on youtube
  • Fixes with “Hacked” items not targeting the correct team
  • Shadows seen through sniper scopes now render more correctly.
  • Fix for Hijacked minimap displaying incorrectly
  • Fix for some equipment not being destructible by Friendly Fire in Hardcore mode
  • Fix for final killcams not displaying properly if it is an “Assisted Suicide” kill.
  • Fix for Bomb Defuser Challenge not progressing properly
  • Fix for Hero Medal not appearing in game at the correct time.
  • Fix for XP bar in League Play not displaying correctly
  • Fix for teams being kicked from league play when matched against a previously played team
  • Fix for crash when getting disconnected while viewing the like/dislike menu of a screenshot
  • Fix for partial loss of functionality when theater is started while a party member is in emblem editor
  • Fix for Arch Nemesis challenge unlocking incorrectly
  • Addressed issues which prevented some master challenges from being completed.
  • Fix for friends list showing the wrong rank icon for players
  • Fix for Escort Drones spawning under the map
  • Added a fail-safe to prevent spawn trapping in CTF.
  • Fix for floating corpse models on some maps
  • Players can now copy a custom class to the extra prestige slot.
  • Improved overall communication of Double XP when enabled.
  • AAR better communicates how much XP was earned in each match.
  • Fix for issues with having Assault Shield and no secondary weapon
  • Thermal vision overlay no longer appears using the VTOL glitch.
  • Fix for players not being able to capture their own Care Packages when using the Black Hat PDA in FFA
  • Fix for Camera Marker slide bar not functioning correctly
  • EMP grenades no longer affect the CODcaster HUD.
  • Fix for SFX that plays when player gets in the top 3 in FFA
  • Increased sight checks on turrets to improve spawning algorithms.
  • Multi-team games no longer count as a tie if an entire team quits.
  • Players with Black Hat PDA can no longer hack a Care Package faster than the owner can capture it.
  • Addressed a number of issues that would cause friendly/enemy color indicators on equipment and scorestreaks to display as the wrong team.
  • Precision challenge “Wet Work” will now unlock with 10 kills.
  • The wins challenge will now account for all FFA modes when ending a match with a tie (if you are in the top 3).
  • Players that help with the “Synchronized Attack” challenge now get credit for it.
  • Players will not be able to manually take control of their AGR if they die at the exact moment that their AGR deploys.
  • Players using Ghost will no longer be invisible at all times in Custom Games with the mini-map option set to “constant”.
  • Players using Ghost and a Suppressor attachment will no longer appear on the enemy’s minimap while shooting and moving while a UAV is up.
  • The median for the K/D graph in the AAR is set to 1.0 instead of 0.0.
  • Players can no longer get on top of the shrubs in Nuketown 2025.
  • Kills from the explosion on the explosive crossbow bolt now count towards challenges.
  • Clan tag is no longer locked immediately after prestige.
  • Fixed an area in Express where K9 Unit dogs could get stuck.
  • Party Privacy count no longer affects how many bots will spawn in Combat Training.
  • Players can no longer stand on invisible collision in Carrier.

Scorestreaks:

  • UAV: cost increased from 350 to 425.
  • Lightning Strike: added 750ms delay

Equipment/Grenades:

  • Bouncing Betty: increased the grace period between trigger and activation by 200ms.
  • Sensor Grenade: increased the range (now 1000 units), frequency (now 800ms between pings), and amount of time (now 6s) that players appear after explosion.
  • Concussion Grenade: decreased movement penalty and turn speed penalty when hit.

SMGs:

  • All: increased hip fire recoil.
  • All: increased max hip fire spread from 4.75 to 5.
  • All: reduced bullet penetration.
  • MSMC: increased recoil slightly.
  • PDW-57: increased recoil slightly.

Assault Rifles:

  • All: reduced idle sway for more reliable long-range aiming.
  • M8A1: reduced lethal range of 3-hit kills from 250 to 50 inches.
  • M8A1 + Select Fire: increased recoil.
  • FAL OSW + Select Fire: increased recoil.
  • SWAT-556 + Select Fire: increased recoil.

Sniper Rifles:

  • All: increased hip fire spread.
  • All + Laser Sight: increased hip fire spread.
  • XPR-50: increased recoil slightly.

Shotguns:

  • R870: reduced one-hit kill range by 45 inches.

Pistols:

  • B23R: reduced headshot multiplier from 1.4 to 1.
  • KAP-40: reduced headshot multiplier from 1.4 to 1

Zombies Changes:

  • Fix for Reviving text remains on screen during scoreboard after game ends
  • Fix for Mystery Box beacon disappearing after host migration
  • Fixes for players getting inside of or clipping into objects in all ZM maps
  • Improved zombie AI pathing in all maps
  • Fixes for players falling outside of the map for all maps
  • Players will now take damage while holding buildable parts
  • Fixes for issues obtaining the Jet Gun
  • Removed debug text that sometimes appears after host migration
  • “You Have No Power Over Me” achievement is now awarded at the correct time
  • Fix for infinite loading screen when uploading short clips
  • Fix for errors that may occur when viewing long clips
  • Fixes for Green flashes appearing when exiting Nuketown Zombies
  • Dead players can now text chat with living players
  • Added voice chat volume controls
  • Fix for players having unbreakable zombie shield
  • Fix for issues with multiple players buying the same door
  • Fix for incorrect character audio while holding breath with sniper scopes
  • Fix for rare issue with players getting stuck in custom game lobby
  • Fix for players getting permanent perks
  • Fix for persistent upgrades never going away.
  • Fix for players not dying when falling from extreme distances after purchasing juggernog in survival modes

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